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SIGEVOlution Volume 3, Issue 2, Now Available!...

The new issue of SIGEVOlution is now available for you to download from:

http://www.sigevolution.org

The issue features:

  • Solving Complex Problems in Human Genetics Using GP
    by Casey S. Greene and Jason H. Moore
  • A Camera Obscura for Ants by Carlos M. Fernandes
  • GEVA: Grammatical Evolution in Java by Michael O’Neill et. al.
  • Events Reports: ICSE-2008
  • Forthcoming papers
  • Calls & calendar

The newsletter is intended to be viewed electronically.

Pier Luca Lanzi (EIC)

Laboratory of Artificial Intelligence and Robotics...

The course is organized as in the previous editions. There are two parts: the first one consists in a set of seminars (8 hours total) in which some of the available project are presented; the second one consists is the project work (estimated in 96 hours work).

The seminars are given by members of the Artificial Intelligence and Robotics group who will suggests some of the available project topics.

It is possible to choose project among the proposed ones or to propose your own project. The main requirement is that the project fits in the area of Artificial Intelligence and Robotics and it is supervised by one of the group members. Projects can also be coordinated with members of other research groups (for instance, we had lab projects on semantic web involving members of the AI group and members of the DB group; we also had lab projects involving people from the computer architecture group and people from the AI group).

The project topic and the organization of the work must be planned with the person who supervises the project. one of the group members.

Projects can be developed in small groups of 2-3 people.

The calendar of the project presentations will be posted soon.

CEC-2009 *** Special Session on Computational Inte...

IEEE Congress on Evolutionary Computation 2009

Trondheim, Norway, 18th-21st, May 2009

Special session on Computational Intelligence in Games
Organisers: Pier Luca Lanzi, Daniele Loiacono & Julian Togelius

Call For Session Papers
http://www.cec-2009.org/files/sessions/CIG-CEC2009.pdf

Paper Submission: 1st November 2008
Notification of Acceptance: 16th January 2009
Final Paper Submission: 16th Februay 2009

Games are an ideal domain to study computational intelligence methods in that they provide cheap, competitive, dynamic, reproducible environ ments suitable for testing new search algorithms, pattern based evaluation methods or learning concepts. At the same time they are interesting to observe, fun to play, and very attractive to students.

Computational techniques have successfully been applied to many different kinds of games, however many research issues are still open. The proposed session aims at getting together leading researchers and practitioners in this field who study and apply computational intelligence methods to computer games. In the context of IEEE CEC 2009 this special session will specifically focus on those methods that in different ways exploit techniques from the area of genetic and evolutionary computation, e.g., genetic algorithms, evolutionary strategies, genetic programming, classifier systems, artificial life, artificial immune systems, etc.

SIGEVOlution Volume 3 Issue 1 Out Now!...

The new issue of SIGEVOlution is now available for you to download from:

http://www.sigevolution.org

The issue features:

  • A Tale of Human Competiveness by Jaume Bacardit, Michael Stout, and
    Natalio Krasnogor
  • Optimization of Store Performance by Cem Baydar
  • Is this the Future of Academic Publishing? A letter by William. B. Langdon,
  • Genetic Algorithm File Fitter (GAFFitter) by Douglas A. Augusto
  • Announcements
  • CIGPU at WCCI-2008
  • Calls & calendar

The newsletter is intended to be viewed electronically.

Video of Stewart Wilson’s Talk @ IWLCS-2008...

The video of Stewart Wilson’s talk at IWLCS-2008, titled “Classifier Conditions Using GEP”, is available here the slides are available here.

Video of GECCO-2009 Competitions...

SIGEVOlution Volume 2 Issue 4 is Out!...

The new issue of SIGEVOlution is now available for you to download from:

http://www.sigevolution.org

The issue features:

  • Evolution of Artificial Game Players by Steffen Priesterjahn
  • Driving of Scale Model of a Car by Ivan Tanev and Katsunori Shimohara
  • Petroleum Applications of EC
  • New Rubik’s Cube Contest! @ GECCO-2008
  • Best Paper Nominees @ GECCO-2008
  • Competitions @ WCCI-2008 (Simulated Car Racing, Ms Pac-Man, Othello)
  • New Issues of Journals
  • Calls and Calendar
SIGEVOlution Volume 2 Issue 3 is out!...

The new issue of SIGEVOlution is now available for you to download from:

http://www.sigevolution.org

The issue features:

  • GA @ The World Solar Challenge by Vincent de Geus & the Nuon Solar Team
  • Buildable Evolution by Pablo José Funes
  • What Is a Classifier System? Stewart W. Wilson
  • Dissertation Corner
  • New Issues of Journals
  • Calls and Calendar

The newsletter is intended to be viewed electronically.

New Website on Computational Intelligence in Games...

The new website on Computational Intelligence in Games, http://cig.dei.polimi.it, is finally active. It has information about the new car racing competition at WCCI 2008, theses proposals, theses that have been already discussed, and links to interesting software.

An Encyclopedia of Claims, Frauds, and Hoaxes of t...

The Encyclopedia of Claims, Frauds, and Hoaxes of the Occult and Supernatural is available here.

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