CEC-2009 *** Special Session on Computational Inte...
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Publications on September 20, 2008 |
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IEEE Congress on Evolutionary Computation 2009
Trondheim, Norway, 18th-21st, May 2009
Special session on Computational Intelligence in Games
Organisers: Pier Luca Lanzi, Daniele Loiacono & Julian Togelius
Call For Session Papers
http://www.cec-2009.org/files/sessions/CIG-CEC2009.pdf
Paper Submission: 1st November 2008
Notification of Acceptance: 16th January 2009
Final Paper Submission: 16th Februay 2009
Games are an ideal domain to study computational intelligence methods in that they provide cheap, competitive, dynamic, reproducible environ ments suitable for testing new search algorithms, pattern based evaluation methods or learning concepts. At the same time they are interesting to observe, fun to play, and very attractive to students.
Computational techniques have successfully been applied to many different kinds of games, however many research issues are still open. The proposed session aims at getting together leading researchers and practitioners in this field who study and apply computational intelligence methods to computer games. In the context of IEEE CEC 2009 this special session will specifically focus on those methods that in different ways exploit techniques from the area of genetic and evolutionary computation, e.g., genetic algorithms, evolutionary strategies, genetic programming, classifier systems, artificial life, artificial immune systems, etc.